![magic launcher 1.7 10 magic launcher 1.7 10](https://wminecraft.net/wp-content/uploads/2020/08/magic-launcher-1-768x476.jpg)
With this revision, 1.7.2 became the first Java Edition release version to roll from single-digit to double-digit revision numbers, and the most recent Java Edition version since Alpha v1.0.10 a mere four years prior.This is the first non-snapshot Java Edition version to have more than 3 digits on the version number since Beta 1.7_01 in June 2011.MC-62821 – Realms envelope icon hitbox is not aligned to icon.MC-59612 – No Realms version visible - Not on screen, not in crash report. MagicLauncher is in no way affiliated with DayZ or Bohemia Interactive a.s.
#MAGIC LAUNCHER 1.7 10 MOD#
How am I supposed to know what this mod has in store C'mon man, do better.
![magic launcher 1.7 10 magic launcher 1.7 10](https://launcherfenix.com.ar/wope/wp-content/uploads/2018/08/LauncherFenix-4.8.5-Perfil.png)
MC-3256 – Memory leak when starting large TNT chain reactions.Future additional features to Realms will not require new releases of Minecraft.įixes 7 issues fixed From releases before 1.7.2.
![magic launcher 1.7 10 magic launcher 1.7 10](https://launcherfenix.com.ar/wope/wp-content/uploads/2018/08/LauncherFenix-4.8.5-Personaje.png)
All Realms-related modules were moved into a separate library. Admittedly, it's still the 'recommended' build of Forge for 1.7.10, so on the one hand, it's somewhat questionable for mod authors to require a newer build (when developing for Minecraft 1.7.10), but on the other, the 'latest' build (1614) for 1.7.10 is over 2 years old with no further changes, so I don't really understand why LexManos hasn't.Game Mode: Creative/Adventure/Survival.The ability to upload one's own worlds.